Steam] Let's enjoy the moon viewing mood! PC games with the theme of "Moon

How are you doing, Akiba Research Institute readers? This is Nero Hyakkabe, a writer who buys too many games. The hot summer is over, and the weather is turning into autumn. Speaking of autumn, there are various poems such as "saury," "matsutake mushrooms," and "maple picking," but we must not forget about "otsukimi," or moon viewing. This year's Mid-Autumn Moon was on September 21, but even if you missed it, the autumn moon is still beautiful and soothing. So, in this issue, we will feature games on Steam with the theme of "Moon.

PC games with the theme of "Moon

Item
To the Moon, a mystery adventure that will make you cry
Moon Hunters," an RPG with a unique "personality diagnosis
6180 the moon," a jump action game with an addictive sense of levitation and puzzles

Why does an old man want to go to the moon? ...... 1. "To the Moon," a mystery adventure that will make you cry

  • To the Moon" by Manic Hyena
  • Genre: Adventure
  • Released on November 1, 2011
  • Price: 980 yen (as of September 17, 2021)
  • Copyright: (C) 2011 Freebird Games

In 1969, man first set foot on the moon with the famous Apollo mission. More than 50 years later, "going to the moon" still seems like a pipe dream, but "To the Moon" is a game in which "going to the moon" is the key word.



To the Moon" is a 2D, low-down adventure game set in a near-future world. The game was created using "RPG Maker XP," an overseas version of "RPG Tskool," and is characterized by its tasteful dot pictures reminiscent of retro games in the style of Super Nintendo Entertainment System (SNES). Although the game is made with RPG Maker XP, there are no RPG elements such as battles with enemies or equipment. The main characters in "To the Moon" are Eva Rosaline and Neal Watts, two doctors in white coats. They are not doctors who treat illnesses or injuries, but rather doctors in the sense of "doctors" who do special work.



Eva and Neil work for a company called "Siegmund Life Generation Agency," and their job is to be present at the last moments of their clients' lives and help them fulfill their unfulfilled dreams so that they can die without regrets. To do this, they use a special machine that can access people's memories to go back in time, find clients' unfulfilled wishes that lie deep in their memories, replay their virtual lives, and fulfill their unfulfilled dreams in the process. Simply put, they work to "intervene by entering the memories of a dying client and fulfilling and satisfying their 'unfulfilled dreams' in the virtual world.



Eva and Neil visited this client, an elderly man named Johnny. He has lost his wife and lives in a mansion near a cliff, and his request was to fulfill his wish to go to the moon. Eva and Johnny access the memories of Johnny, who is in a coma on the brink of death. They asked Johnny in his memory why he had such a crazy wish to go to the moon, but to their surprise, he answered, "I don't know why I want to go to the moon.



Eva and Neil used the machine to gradually trace back Johnny's memories to find out the reason why he wanted to go to the moon. In these memories, they focus on a key figure in Johnny's life, Johnny's wife "River". A rather eccentric character with few words and enigmatic behavior, River always acted mysteriously by Johnny's side, never revealing her true intentions to anyone. For example, he folds so many origami rabbits that they cover the floor of his room, he wants to build a house on a cliff because it is "close to a lighthouse," and one day he suddenly cuts off his long hair. ...... What was the reason? As the player gradually traces back Johnny's memories, he gradually gets closer to the truth of the story.



This is an adventure game in which players control Eva and Neil as they follow Johnny's memories and read the story. Eva and Neil walk through Johnny's memories and collect "memory links," which they use to activate key items called "mementos," and gradually trace back his memories. One of the features of this title is the inclusion of a puzzle game in this part of the game. The rules of this puzzle game are similar to Othello, with the object being to clear the game by turning all the panels that make up "Memento" face up. This puzzle game is the only part of the game in this title that has a game aspect, and it adds a nice accent to the game.



One of the main attractions of "To the Moon" is its clever "memory recall" structure. In the beginning, there is a big mystery: "Why did Johnny want to go to the moon? The big mystery is "Why did Johnny want to go to the moon? And then, "What was the true reason for his wife River's mysterious behavior? The story has elements of science fiction and love story, but I think the main focus of the story is mystery. The existence of "mystery" pulls the player's interest and motivation, and this mystery-like structure is supported by the device of "starting from old age and slowly going back to the past" instead of "experiencing Johnny's memories in chronological order from childhood to old age". To avoid spoilers, I can't go into specifics, but as players travel back through Johnny's memories with Eva and Neil, they will discover the truth of the mystery and feel a "sadness" that will unintentionally make their hearts ache. I strongly recommend that you experience this "sad" experience by actually playing the game.



To the Moon" is a romantic and sad mystery adventure that begins with an old man's wish to go to the moon. The fantastic visuals with detailed dots and the beautiful music with piano at the center are also attractive. If you like adventure games and mysteries, or if you want to play a game that makes you cry, please check it out.
*Note that at the time of this writing, Japanese text is not being displayed correctly. Before starting the game, you need to open the "Fonts" folder in the folder where the game data is downloaded and launch and install the two data, "MotoyaLMaru" and "MS Gothic," so please be careful when playing.

Create a "legend" in a world where the moon has been lost! 2. "Moon Hunters," a unique "personality test" RPG

  • Moon Hunters" (Kitfox Games)
  • Genre: RPG
  • Released on March 11, 2016
  • Price: 1,520 yen (as of September 17, 2021)
  • Copyright: (c) 2016 Kitfox Games


Just looking at the "moon" floating in the night sky gives us a mysterious feeling. Especially in ancient times, when lights and electricity were not widely available, the moon was considered sacred and an object of worship in many parts of the world. Moon Hunters" introduced here is a work that lets you feel the mystique of the moon.



This action RPG is set in an ancient world colored with mythology. The dotted, light-colored graphics add to the mystical worldview. The official information on this title refers to it as a "personality diagnosis RPG," an unfamiliar genre name, but we will discuss this later in more detail.

When you start the game, you will meet a person named Roa, the chief priestess, in a mysterious space that looks like outer space. She says, "This is the place where the fragments of stories about the moon sleep.



In this mysterious space, players choose their profession and tribe to create a character that will become their alter ego, and set off for Issaria, a world where the moon has been lost, to experience "stories related to the moon. The game is a relatively orthodox action RPG, with different attack methods and stats depending on the chosen profession, such as "Mage," "Mage," "Magician," etc. The player's objective is to create a character who can survive in a world where the moon has been lost.



The player's objective is to experience five days in Issaria, a world where the moon has been lost, until the sun cult of King Marduk, who believes in the sun, attacks the tribe.

The player selects an area from the world map, explores the area while defeating hordes of attacking enemies, and ends the day by spending one night at an encampment at the goal. Repeat this process to fight King Marduk, who appears on the fifth day.

The controls are simple, with only three buttons corresponding to three different skills, making the game easy to play even for those who do not usually play action games. Although it is an RPG, there is no concept of experience, level-up, or skill trees, but rather an easy-to-understand system in which skill enhancements are purchased from merchants using money dropped from enemies.



In general, the game is fairly simple and orthodox, but its greatest feature is that it is a "personality diagnosis RPG," as mentioned at the beginning of this article.

Players will encounter a variety of NPCs along the way and often have to make choices. Should they "observe" the two wild boar cubs playing with each other, or should they "steal" the cub? Do we "look for" or "calm" a person who is in a panic over the disappearance of his temple attendants? Or "answer" or "praise" two men arguing over who is better looking? There are a variety of choices, from the trivial to the serious, but in each case, the player cannot abandon the choice and must always choose one or the other.



In this game, these choices increase a character's stats, such as prowess and intelligence, and this system is called "fame".

After completing the five-day journey, the character you have created, along with the "fame" you have earned, will become a legend that will be passed down to the next generation and engraved as a shining constellation in the night sky. The objective of the game is to create a character that will shine in the night sky as a constellation of stars. The objective of the game is to defeat King Rathbos Marduk, who will appear at the end of the fifth day, but it is no exaggeration to say that the true objective of the game is to create this "legend.

The events placed in the game appear randomly, so what kind of legend you will leave behind after clearing the game will change each time you play, depending on your own choices. The most attractive point of this game is that you can enjoy the game in various ways by playing it over and over again. The game can be played in less than one hour, making it a stress-free game to play.



The combination of easy-to-play, exhilarating action elements and the character diagnostic element of random events makes "Moon Hunters" a game that can be enjoyed over and over again. The game also supports cooperative play for up to four players, so it might be fun to create a "legend" that shines in the night sky with like-minded friends.

3. "6180 the moon" is a jumping action game with an addictive sense of levitation and puzzles.

  • 6180 the moon" (Turtle Cream, PokPoong Games)
  • Genre: Action
  • Released: September 19, 2014
  • Price: 398 yen (as of September 17, 2021)
  • Copyright: (C) 2014 Turtle Cream, PokPoong Games

The moon and the sun. These two stars, the most familiar celestial bodies in our lives, are motifs that are often featured in myths and stories from around the world. 6180 the moon" is a work that depicts the story of the moon and the sun.



This is an unusual action game in which the "moon" itself is the main character. The game is characterized by its monotone colors and simple graphics, which together with the beautiful and mysterious music, create a unique atmosphere.

The setting of this game is a universe where the sun has suddenly disappeared. The main character, "Moon," sets off on a journey to search for the missing sun by visiting Earth, Venus, and other planets in the solar system. The worldview of this game is not serious, but rather soft, like a fairy tale, and the events in the game, in which Moon converses with various stars, can be enjoyed as if reading a picture book.



The game is a stage-clearing 2D side-scrolling action game.
The player's objective is to control the "moon" to reach the goal and complete all 100 stages. The basic controls are very simple, with only left/right movement and jumping, but what is noteworthy is the structure of the stages and the unique jumping behavior.

In most side-scrolling action games such as the "Super Mario" series, falling off the screen is a mistake, but not in this game. What happens if you fall off the screen is that you will fall from the top of the screen.



This game has a unique system in which the top and bottom of the screen are connected, which is quite unique in other games. Therefore, when you fall to the bottom of the screen, you fall from the top, creating an endless falling loop. Of course, the reverse is also true: the top and bottom of the screen are also linked, so when you jump and the "moon" disappears at the top of the screen, it will jump out from the bottom of the screen. This system of "top and bottom being connected" allows the player to break through places that at first glance seem impossible to reach.



The key point of this work is the existence of a variety of gimmicks. At first, there are only blocks that the moon can ride on and spikes that can cause a mistake if touched, but as the player advances through the stages, new gimmicks will confront the player one after another.

One of these is the translucent block. These blocks break when the moon touches them, but at the same time they accelerate the speed of the moon. When the moon passes through a place where many of these translucent blocks are placed, it is like a pinball game as it repeatedly reflects upward and downward while accelerating! This is a gimmick to watch out for, as it increases the risk of getting stuck in the spikes.



In addition, there are many other gimmicks that add to the action and puzzle elements, such as "blocks that repeatedly appear and disappear over time," "blocks that disappear when a switch is pressed," and "a drop of light," an item that can stop the acceleration of the moon only once. The game also features a number of gimmicks that add to the action and puzzle elements. The genre of jump action games has the potential to become monotonous, but this title provides players with a variety of gimmicks that provide just the right amount of stimulation and difficulty.

Another appeal of this game is that retrying after making a mistake is comfortable and speedy. The more gimmicks there are, the more mistakes you will make, but as long as you touch the intermediate points scattered throughout the stage, you can retry immediately after making a mistake, and there is no concept of remaining time or game over, so you can challenge yourself as much as you like.



6180 the moon" is packed with a variety of attractions: unique jump action with a floating sensation, an innovative system in which the screen moves up and down in tandem, beautiful art and music, and a story like a fairy tale. If you are looking for a challenging action game, please give it a try.


Playing games while thinking about the moon in the night sky is a new way of "moon-watching!

So, we have introduced three recommended games.


The moon has always exerted an overwhelming presence, sometimes as the object of mankind's dream of "going to the moon," sometimes as an object of mystical faith, and sometimes as a single star in the night sky. This autumn, you may want to enjoy a new way of moon-watching, playing a game in which the moon appears, while thinking about the moon in the night sky.

Author:Nero Hyakkabe
Freelance writer who buys too many games. I currently have more than 300 games in my stack. Also a novelist. Author of "Yubisaki Kaidan: 140 Scary Stories" (PHP Kenkyujo), "Goa-ken: Unrated Edition" (Kodansha), etc.
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