SQUANI's "Dungeon Encounters" PS4/Switch/Steam Editions on Sale for New Year's Eve and New Year's! Interview video also released!
The year-end and New Year's sale of "Dungeon Encounters," now available on PS4/Switch/Steam, has started on all stores. A development interview video will also be released on December 23 at 9:00 p.m.
The game is a dungeon exploration RPG based on a primitive design concept with minimal visual expressions and effects, allowing players to experience the fun of the game system itself.
⇒ The game is based on a primitive design concept, with visual expression and presentation kept to a minimum, allowing the player to experience the fun of the game system itself! A pure dungeon exploration RPG that pursues simplicity to the extreme!
The 20% off sale of "Dungeon Encounters" has started at each store. Enjoy the game during the year-end and New Year holidays.
In addition, a video interview with the developer will be shown on the web video content "How SQUANI Creates" at 21:00 on December 23 (Thu.).
Sale period
PS4: Until 23:59, January 7, 2022 (Friday)
Click here to purchase: #.
Switch: Until 23:59, January 7, 2022 (Fri.)
Click here to purchase: #
Steam: until January 6, 2022 (Thursday) 3:00AM
Click here to purchase: #
■"The Creation of SQUARE ENIX" will be released on Thursday, December 23 at 9:00 p.m.
A video interview with the developers of "Dungeon Encounters" will be shown on the Square Enix YouTube channel's video content "How Square Enix Creates" from December 23, 21:00.
Hiroki Yasumoto, a voice actor, will be the interviewer, and he will talk with Hiroaki Kato, the producer and Hiroyuki Ito, the director of "Dungeon Encounters", about the development episodes.
The interview will cover such topics as the concept of the game, how ATB (Active Time Battle) was created, similarities with Final Fantasy Tactics, and how damage dealt is designed.
ATB in "FF Series" and "#Dungeon Encounters" was born from falling asleep! Game Design by Hiroyuki Ito
#Dungeon Encounters
Game Overview
Dungeon Encounters" is a dungeon-exploration RPG that is based on simple game design, with a primitive design philosophy that reduces visual expression and direction, allowing players to experience the fun of the game system itself.
As you explore the dungeon by making full use of your abilities, you will encounter various events indicated by hexadecimal numbers. Battles are also included in these events, and thrilling battles unfold against enemies with one or two unique characteristics.
The most appealing aspect of this game is that it requires repeated trial and error in order to advance to the deeper levels, and in the process, you can enjoy the pleasure of thinking independently.
© 1991, 2021 SQUARE ENIX CO.
LOGO & IMAGE ILLUSTRATION: © 1991 YOSHITAKA AMANO
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