Steam] Recommended for those who have awakened to "games to die for! PC High Difficulty Action Game
How are you doing, Akiba Research Institute readers? This is Nero Hyakkabe, a writer who buys too many games. Have you played "Elden Ring" yet? Elden Ring is a huge hit that has shipped more than 12 million copies worldwide, and I, too, have played it and am feeling the fun of conquering the high difficulty levels while being baptized in a game of death and having my heart broken into pieces. This time, I would like to feature some high difficulty action games on Steam that I would like to recommend to those who have awakened to the pleasure of playing games to the death through Eldenring.
I would like to recommend these games to those who have awakened to the pleasure of playing games to the death! PC High Difficulty Action Games
- Item
- Hades": Addictive Greek mythology roguelike action game
- Salt and Sanctuary", a masterpiece 2D action RPG similar to Dark Souls
- Blasphemous, a dark fantasy 2D side-scrolling action game
1. "Run away from home" from the vast underworld whose structure changes every time you challenge it!
Hades" - addictive Greek mythology roguelike action
- Hades" (Supergiant Games)
- Genre: Action
- Release date: September 17, 2020
- Price: 2,570 yen (as of April 17, 2022)
- Copyright: (C) 2020 Supergiant Games
Greek mythology" is a mythology in which Zeus, Poseidon, Athena, and other familiar gods appear in games, manga, and other creations. The most interesting aspect of Greek mythology is that the gods are majestic and yet human-like.
Hades" is an action game based on the world of Greek mythology from an oblique, downward-looking perspective. The setting is the vast "underworld," or the world after death. The title "Hades" is the name of the god who rules the underworld, and in Greek mythology, the underworld itself is also called Hades.
The first thing that catches your eye when you start the game is the stylish graphics. The first thing that catches the player's eye upon starting the game is the stylish graphics, which are somewhat American comic book-like, but at the same time have a dark atmosphere that is sure to attract the player's attention.
The protagonist of this work is Zagreus, a god who is the prince of the underworld. The son of Hades, the king of the underworld, his goal is to escape the underworld for earth in order to catch a glimpse of his mother. As mentioned earlier, the underworld is a place controlled by Hades, which means, roughly speaking, Zagreus is trying to run away from home. When it comes to the world of the gods, running away from home can have such a grand and pompous atmosphere. ......
The base of this work is the eponymous "House of Hades," where Hades, the king of the underworld, lives. Whenever Zagreus, the player, is defeated, he returns to this house of Hades and goes to the dungeons of the underworld through his room and the weapons room. In this Hall of Hades, various characters live, including Hades, the master of the house, Cerberus, the three-necked devil dog, the guard dog of hell, Nyx, the goddess of night, Achilles, the hero known as the origin of the word "Achilles' heel," and Hypnos, the god of sleep. You can talk with them and enjoy conversations full of humanistic personalities. Incidentally, the game is fully voiced, albeit in English. The profound and mysterious voices make the game more exciting.
Before introducing the main action part of the game, I would like to start with the main point of this game. What it hides is the huge amount of scenario text that has been prepared. Why is the "scenario" the main thrust of this game, which is not an adventure game but an action game? Some may ask, "Why is the "scenario" the main point of interest in this game, which is not an adventure game but an action game? You will never hear the same line of dialogue after just a few minutes of play. The scenario in this work is said to be an astonishing 300,000 English words or more, and all of them are in full vocabulary. And as mentioned above, they are all fully voiced, which is astonishing.
The game has a system in which you are returned to your base, the house of Hades, every time you are beaten, but thanks to this abundant scenario volume, you can enjoy seeing new conversation events with the characters, so you don't have to worry about being sent back. This game has a hard "death game" system in which you have to start over from the beginning if you die, but it also provides the enjoyment of starting over, making it an ideal "death game. This game can be called the ideal form of a "game to die for.
Let me now introduce the action, the main part of this work.
This work is based on the so-called "roguelike" system, in which the structure of the dungeon changes each time you play. Each time Zagreus attempts to break through to the underworld, the shape of the map, the types and placement of enemies, the location of traps, the items he can obtain, and all other components change completely. In addition, all the money and power-ups you acquire along the way will be lost if you are defeated. This sense of tension is the very best part of the "roguelike" experience.
Incidentally, items called "Dark Crystals" and "Keys of the Underworld" are not lost when defeated, but can be consumed to permanently strengthen Zagreus. This system, in which Zagreus gradually becomes stronger each time he is beaten and sent back to the drawing board, is another appealing aspect of "Hades.
The basic actions of Zagreus, the main character, are the orthodox lineup for an action game: move, dash, and attack. There are three types of attacks: normal attacks, special attacks, and flying weapons called magic bullets. The normal and special attacks change depending on the weapon changed in the weapon room before entering the dungeon. The feel of each weapon (sword, spear, shield, bow, etc.), as well as its characteristics (charge attack, defense, etc.) vary, so the key to success is to find the weapon that suits you best while experimenting with different weapons. On the other hand, the magic bullet is a useful flying tool that can be used with any weapon to target enemies at a distance, but it is a slightly peculiar attack method that requires the player to retrieve the magic bullet in order to use it again after firing.
In roguelike-style games, players are strengthened by equipment and items found in the dungeon, but in this game, equipment is fixed at the first selection, and no new weapons are picked up in the dungeon.
What exactly is used to strengthen Zagreus, then, is "kudoku. The word "kudoku" may sound unfamiliar, but in essence, it is a kind of divine blessing. Zagreus encounters various deities in the dungeon, and by choosing one of three types of merit given by each deity, he or she is able to increase his or her power.
Another interesting point is that the type of merit varies depending on the god encountered. For example, the famous god Zeus, known as the supreme god of omniscience and omnipotence, gives you the virtue of attacking with lightning, while Athena, known as the goddess of justice and war, gives you the virtue of repelling enemy attacks. Zeus uses a keraunos, a thunderbolt, as his weapon, and Athena is equipped with an aegis shield. In addition, since Zeus is a brother to Hades, he is Zagreus' uncle, and Zeus' daughter Athena is a cousin to Zagreus, etc. Conversation events based on mythological relationships also occur.
Hades" is packed with appealing features, such as the thrill of starting over from the beginning if you fall, the unique system of strengthening your character with the power of merit given by the gods, and the overwhelming volume of scenario text. If you are interested in the game, please play it and try to escape from the vast underworld.
2. Level up with salt!
Salt and Sanctuary" is a 2D action RPG masterpiece similar to Dark Souls.
- Salt and Sanctuary" (Ska Studios)
- Genre: Action
- Released on May 18, 2016
- Price: 1,780 yen (as of April 17, 2022)
- Copyright: (c) 2016 Ska Studios
It goes without saying, but salt is an essential part of human life. In Square Enix's Tactics RPG "TRIANGLE STRATEGY," set on a continent where three nations have been waging war over salt and iron interests, salt has become such an important commodity that it is no exaggeration to say that it is the shadowy protagonist. Salt and Sanctuary" is a work in which salt is a key item.
Salt and Sanctuary" is a 2D side-scrolling action RPG. It is characterized by a dark fantasy-like worldview with an overall dark tone. The gloomy and melancholy atmosphere of the graphics and the quiet and solemn music will make players feel excited.
When you start the game, the first step is character making. The name, gender, hairstyle, hair color, eye color, etc. can be set in detail, which is quite authentic. In addition, you will choose one of eight job-like "classes," including knight, wizard, cook, and clergyman. This is a very RPG-like and exciting part of the game. Since salt is a key item in this game, I was curious about the "cook" class, but I chose the royal knight.
The protagonist of "Salt and Sanctuary" is the escort of a princess of a certain country. In order to conclude an alliance through marriage, he sails with the princess to a foreign country, but unfortunately, bandits board the ship. The hero desperately fights back, but is knocked down by a huge monster he meets on deck, and the ship is wrecked. Waking up on the shore of an island, the hero sets out to explore the eerie atmosphere of the island in order to find the princess. ...... is the story of this work.
The story is filled with the essence of classic chivalric fantasy, including alliances, princesses, shipwrecks, and mysterious monsters, drawing players into the world of the story with the excitement of unraveling an adventure novel.
Let's take a look at the game system of this title.
The main character's basic actions include weak and strong attacks, rolls (forward rolls) for evasion, guards that can be used for parry, and recovery with a limited number of uses. Although there is a big difference between 3D and 2D, the controls are reminiscent of the legendary " Dark Souls" series of death-defying games, and players who have played the same series will be able to enjoy the same experience. If you have played the "Dark Souls" series before, you will probably be able to get used to it. Of course, not only the action controls, but the enemies and bosses are just as powerful as in the "Dark Souls" series, so you can enjoy tense battles where you can find yourself in a pinch in no time if you are not careful.
Salt, which also appears in the title "Salt and Sanctuary," appears frequently throughout the game. Salt is obtained by defeating enemies. This may sound like "salt = money," but in this game, there is a separate money source for purchasing items and so on. Salt is used to level up the main character. This is not just an action game, but an action "RPG," and the concepts of level and status exist, and salt is used to raise levels.
Incidentally, if you are knocked down by an enemy or fall from a height, you will lose all your souls. You can retrieve them by reaching the same point where you fell, but be careful, because if you are hit again before retrieving them, you will lose them forever. The Salt system is similar to the "Soul" system in Dark Souls, so Dark Souls players will be able to easily accept it.
Then, what is "Sanctuary" in "Salt and Sanctuary"? It appears as a place to level up using Salt and to release skills using Black Pearls that can be acquired by leveling up. Not only that, but the Sanctuary also serves as a checkpoint to revive you when you fall, as well as to fully restore your HP and replenish your recovery potion. Furthermore, by offering "statues" obtained along the way, you can open stores, blacksmith shops, and other facilities. The sanctuary is an oasis in a rugged adventure, but it should be noted that entering the sanctuary will bring back all the enemies you have defeated so far.
The author's personal recommendation for this title is the skill tree, which boasts an overwhelming volume. As mentioned earlier, players can release and strengthen new skills by spending black pearls in the Sanctuary, but the skill tree for releasing skills in this title is simply enormous. The skill tree to unlock new skills is simply enormous. There are a wide variety of skills that can be acquired, including those that increase stats such as muscle strength and stamina, those that raise the upper limit of recovery potion usage, and those that release classes that allow the player to equip specific equipment. The main appeal of this title is that players can enjoy the freedom to build their characters as they wish, whether they choose to specialize in melee or magic.
Salt and Sanctuary" offers a high level of difficulty and challenge, and is a perfect example of how the Dark Souls series has been incorporated into a 2D game. It is recommended for both action game and RPG lovers.
3. a game with a rich and intense worldview and a sweaty battle scene.
Dark fantasy 2D side-scrolling action game "Blasphemous
- Blasphemous" (The Game Kitchen)
- Genre: Action
- Released: September 10, 2019
- Price: 2,570 yen (as of April 17, 2022)
- Copyright: (c) 2019 The Game Kitchen
One of the most appealing aspects of The Elden Rings and Dark Souls is their hauntingly beautiful worldviews. Many players may have been fascinated by the unique visuals that combine darkness and beauty, and "Blasphemous" is another game with a dark worldview that we would like to introduce to you.
Blasphemous" also has a dark worldview, but players are advised to be wary of the grotesque nature of some parts of the game.
Blasphemous" is a 2D side-scrolling action game set in a dark fantasy world. The first thing that catches the eye is, of course, the dotted graphics. The unique visuals, which are drawn with fine and detailed dots in the style of retro games but also have a new feel, are so beautiful that they can almost be called an art form. The title screen and opening movie alone are enough to grab your attention.
The protagonist of the game is a repentant person, or "Kaigo-sha. Trapped in the cycle of death and life, he travels alone to a world called Kvstodia to discover the source of the miracles that have fallen as the will of God. ...... is the synopsis of this work. Death and life, reincarnation, God's will, and miracles are just a few of the words scattered throughout the story, giving it a profound dark fantasy feel. It is a worldview that those who like it will get hooked on.
This work is in the Metroidvania style. Metroidvania is a term coined by combining the words "Metroid" and "Castlevania (Castlevania)," and refers to an exploration-type action game in which the areas you can go to expand according to the skills and items you acquire as you progress through the game. In this game, too, the player can enjoy the fun of exploring unknown areas by exploring a vast area and gradually expanding the range of areas that can be reached.
The main character has four basic actions: attack, jump, evade, and guard. In the beginning, he can only attack by swinging his sword, but by consuming the currency called "Tears of Redemption" at certain locations, he can learn abilities in the form of a skill tree, which allows him to learn charge attacks and remote attacks. Furthermore, as the game progresses to a certain degree, you can equip yourself with a magical technique called "Kishi" (prayer). The effects are powerful, such as performing ranged attacks and applying buffs to oneself, but only one type can be equipped at a time, and chanting is limited to consuming "passion," a kind of MP. The enemies that appear and the roux to advance.
However, there is actually an action in this work that in some ways is more important than the attack. That is "parry," which can be performed from a guard. The term "parry," as players of the Dark Souls series may be familiar with, is essentially an action to parry an enemy's attack. In this title, by pressing the Guard button at the exact moment an enemy launches an attack, you can activate Parry and repel the enemy's attack. Furthermore, if you successfully parry and launch a counter attack, you can inflict heavy damage. Some enemies require parry in order to inflict damage.
The tension of having to keep a close eye on the opponent's movements and attack patterns, even when fighting enemies that are just a handful, is one of the main attractions of this title, and is also a key point of its "high difficulty". The "high difficulty" of the game is a key point. The sweaty combat, in which you are not allowed to let your guard down, is so addictive that it gets your adrenaline pumping and you get hooked on it.
The author's recommendation for this work is the richly textured worldview. The gloomy and solemn atmosphere of the graphics, character design, and music go without saying, but in fact, the text is also very well crafted.
For example, "prayer" is used for magic, "flask bottle of bile" for items that restore HP, and so on! The names of the statuses alone are so rich! They match the dark and mysterious worldview of this work to an almost unbelievable degree, and are sure to make players feel excited.
In addition, all items in this work have "lore" flavor text, which is also extremely richly crafted. Some of the items fill the entire screen with text. The "lore" text immerses you in the world as if you were reading a passage of mythology from a strange land, and gives you motivation to explore and collect items, not just to conquer.
Blasphemous" is packed with a variety of spicy elements that will stick with those who enjoy the ever-expanding scope of exploration, the thrilling battles with enemies, and the dark worldview that has been created from all aspects of the visuals, sound, and text. It is a title that is not for everyone, as it contains some grotesque expressions, but if you are interested in this title, I highly recommend you to play it.
The appeal of a "death game" with a high level of difficulty lies in the exhilaration that comes after the hardship!
So, I have introduced three recommended games.
The appeal of "deadly games" is, after all, the challenge of realizing one's own growth and the exhilaration of conquering the game after the hardships. Although these games are not the best choice for a change of pace when you are stuck in "Eldenring" (......), if you are interested in the three games introduced in this article, please check them out.
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