The Last Of Us Part I" PS5 Review! The masterpiece "The Last Of Us" evolves into a higher and more widely played masterpiece!
The Last Of Us, released for PS3 in 2013, was a well-made masterpiece that rewrote the history of gaming. The graphics, the game experience, and the story were all ahead of their time, and are still highly regarded in 2022. On September 2, 2022, "The Last Of Us" will return in a full remake as "The Last Of Us Part I" exclusively for PS5.
This time, we were able to play "The Last Of Us Part I" in advance, so we will review it, taking into account what was great about "The Last Of Us" and how "The Last Of Us Part I" has evolved from it.
What was great about "The Last Of Us"? Outstanding gameplay and narrative storytelling
The Last Of Us" for the PS3 is a game experience that will shock many gamers. The graphics are stunningly realistic and beautiful, and the characters seem to live in the world. The tense confrontation with the infected using stealth created breathtaking moments even for the player playing the game, and the battles with humans in extreme conditions with few supplies were always fresh and thrilling as a gaming experience. What was even more shocking were the characters, whose facial movements were elaborately created by motion capture, and the human drama woven among them.
Although the story is about the survival of a man and a girl in a collapsed world, each story is as subtle and dynamic as the drama itself, drawing the player into the game world at once. The friendship between Joel, the protagonist with a guilty past, and Ellie, the girl he travels with, grows stronger and stronger as the game progresses, and the gameplay is influenced by it.
The Last Of Us" won the most awards at the 2013 Game of the Year awards. In total, the game has received over 200 awards, and as of 2022, no game has yet surpassed this record.
The Last Of Us," a masterpiece that changed the history of video games, has been fully remade over the past nine years, and how it has evolved is explained below.
Sight, sound, and body...the supreme gaming experience instinctively experienced thanks to the PS5's specs.
The Last Of Us Part I" has evolved into a game that will have the same impact on those who have already played "The Last Of Us".
Everything related to the gameplay other than the story has been reworked and rebuilt from the ground up in this title. The world has been more carefully crafted down to the smallest detail, and the game has been thoroughly developed to provide a supreme gaming experience for all who play it.
A prime example of this is the graphics, which, while they were still excellent in 2013, have been completely redesigned nine years later. For comparison purposes, we also played "The Last Of Us Remastered" for PS4, and the difference was obvious.
The Last Of Us Remastered" for PS4
Here is a screenshot of the remastered version. As far as graphics go, it's more than good enough to look at right now. ......
PS5 "The Last Of Us Part I"
This is a screenshot of the fully remade "The Last Of Us Part I" (taken in resolution mode). The difference will be obvious when compared in this way. The high resolution textures that support dynamic 4K, the sunlight shining through the shadows of the buildings and the grass and trees reflecting the sunlight, all give an instant impression of the game's worldview.
Not only the scenery has evolved, but the characters have also been made more human-like with the PS5 specs, and their facial expressions are more detailed and realistic.
I took several screenshots during the movie for this review, and it was very interesting to see how the characters' expressions changed little by little from moment to moment, even in the same scene. This is one of the characteristics of movie scenes that are expressed in real time by the game engine.
In addition to movies, the facial expressions of characters during gameplay also change in detail.
For example, at the moment of grabbing an enemy from behind and strangling him with force, you can clearly see Joel's face as he exerts himself while holding his breath, and the enemy's face as it gradually loses its strength while resisting desperately.
The world of "The Last Of Us" was originally high-resolution, but thanks to the advanced game engine and the corresponding PS5 specs, the game now features high-resolution graphics and real-time movement that changes little by little. Even scenes of only a few moments in time can once again impress and shock.
Another impressive thing about "The Last Of Us" is the sound. Basically, this is a quiet game. In a collapsed world, the number of people is decreasing, urban areas are covered with grass and trees, and there is no one around. The chirping of birds and the sound of the wind in the midst of such a world gave me an instant impression of the atmosphere of a city that has become one with nature over the years. As we proceeded into the danger zone where many infected people were living, we were alerted by the noise of the infected and pushed forward in the darkness, where we were not even allowed to make a sound. In such a quiet environment, the player is also immersed in the tension of slowly advancing and the voices of the infected.
This title takes such an experience to the next level. The addition of the "3D Audio" feature makes the sounds of birdsong and wind more three-dimensional, and in the danger zone, the quiet footsteps and voices coming from afar add to the tension in the space, and even the sound of spilling shells is realistic.
In addition to the graphics and sounds, "The Last Of Us Part I" also offers the haptic feedback of the Dual Sense wireless controller, a new feature unique to PS5 that allows players to feel the sensation of light rain and snow directly on their skin. Also, with the introduction of adaptive triggers, players can experience changes in the weight of the trigger when slowly pulling the bow to aim, the weight of the gun's trigger, and the reaction of the gun when firing.
In this way, "The Last Of Us Part I" evolves these three experiences - visual, auditory, and physical - to bring the "reality" of this world into the game and show it to the player in a more realistic way. This supreme game experience is a departure from previous works, and even those who have already played this title will enjoy it as if they were playing it for the first time.
Full accessibility features for "those who couldn't play" to "those who have difficulty playing
The Last Of Us Part I" has succeeded in not only satisfying existing players but also attracting "new players" by evolving these three experiences: visual, auditory, and physical.
For "The Last Of Us Part II," the sequel to the story, development has been focused on making the most of accessibility (features that allow people with various handicaps to enjoy playing the game). As a result, more than 60 different accessibility settings were created to allow players with visual, auditory, and physical handicaps to enjoy the game to their satisfaction.
This feature has been carried over to this title as well, allowing for a full range of accessibility features to be experienced in the game. One of the most revolutionary elements is the "Navigation Assist.
This function assists the user in the direction in which the game should go by means of arrows, sound, and camera movement. This allows the user to intuitively understand the direction of travel visually and aurally. Not only the direction to go, but also the location of items and collectibles are indicated, allowing not only handicapped players but also players who are not good at this type of game to play with ease.
One of the points to be commended in this title is that it not only supports those who could not play the game but also reaches out to those who had difficulty playing the game by expanding accessibility in this way.
Players who are prone to so-called "3D sickness" can set the environment to make it as difficult as possible for them to get sick by turning off the shaking and screen effects. In addition, the size and color of the subtitles can be changed, and other details have been carefully considered.
In addition to taking over the functions, this title has pursued and evolved them even further. The "voice guidance" function, which reads out the actions of the characters during the movie, has been made available in all localized languages through a partnership with Descriptive Video Works, a service that provides accessibility services for movies. In addition, the DualSense wireless controller's haptic feedback allows the user to indicate the intensity of dialogue by shaking the controller. These advancements allow different players to become even more immersed in the story.
By further developing these features, this title allows a wider range of players to enjoy the game world in a deeper way.
The Last Of Us Part I" is a masterpiece that offers a supreme gaming experience for any player.
The Last Of Us Part I" is a full remake of a timeless classic from the ground up, making the game experience supreme and bringing it to a wider audience of players.
This game is a masterpiece that deserves high praise not only from those who have played "The Last Of Us" and those who have not, but also from those with handicaps and those who are not comfortable with this type of gameplay, as it has made it possible to immerse even those who are not comfortable with this type of gameplay into this world. A careful and bold evolution of a timeless masterpiece that has rewritten gaming history, this is definitely one of the games that should be played on PS5.
(Text/pay attention)
- The Last of Us Part I
- Compatibility::PS5 vRelease date: 2022/09/02
- Manufacturer: Sony Interactive Entertainment
- Genre: Action
- Price: 8,690 yen (tax included)
- CERO: Z (for ages 18 and older)
- Official website: #
©2022 Sony Interactive Entertainment LLC. Created and developed by Naughty Dog LLC. The Last of Us is a registered trademark of Sony Interactive Entertainment LLC and related companies in the U.S. and other countries.
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