The latest plastic model review】The voice actor Yasuyuki Tai assembled the 1/72 "Battle Mecha Zabungle," which is filled with Hasegawa's attention to detail, in a straightforward manner!
When you are a working adult, you tend to have a lot of plastic models piling up in your busy life. ...... In this series, Yasuyuki Tai, a voice actor who loves robots and plastic models, takes on the challenge of building plastic models on your behalf!
The concept is "even busy working people can make it this far on their weekends off. There are only two rules: bare bones assembly and a production period of one to two days! If you read this series, you will surely find the plastic model you want to build.
So, "Weekend Plastic Model Making by Voice Actor Taiyuki! Let's start the 74th issue!
Taiyuki's Weekend Plastic Model Weekend No. 74 "Battle Mecha Zabungle" 1/72 Zabungle
The kit introduced this time is the new kit "1/72 Zabungle" released by Hasegawa, which previously released the "1/500 Iron Gear" from "Battle Mecha Zabungle! It's the 40th anniversary of "Battle Mecha Zabungle", so it's a nice lineup.
The first thing that catches the eye is the "1/72" scale! The height of the completed kit is a whopping 259mm! This size of the kit has been given Hasegawa's typical detailing, and even though it is a character kit, it is very realistic.
The transforming and combining gimmicks have been omitted in order to focus on the WM (Walker Machine) form, but we believe that the finished figure is convincing.
Please note that this review is based on a sample that was provided to us at a stage very close to the production version, so please understand that it may differ from the actual product.
Let's take a look!
The instruction manual is divided into two parts with a large layout that is easy to read. On the color printed side, there are color guides for painting and instructions for attaching water-transfer decals.
Since this is a big scale model, the exterior parts are also large. Moreover, the parts are so well divided that color separation is very close to that of the play just by assembling the parts.
Let's pick up the points of interest as we assemble the figure.
The part from the thigh to the knee. Even the parts covered by the exterior are well detailed.
The tire pattern also has a direction, so be sure not to make a mistake when assembling.
On the underside of the upper body, you can also see a detail that looks like the jet nozzle of the Bungle Skipper.
And on the rear, you can see the 12-cylinder engine!
On the head, two bust-up figures of the pilots can be mounted.
The pilots are Giron, Ragu, and Elch. The heads can be easily disassembled without gluing, so you can enjoy replacing them even after completion.
There is much more to be impressed with while assembling the model, but we will leave that for you to see for yourselves.
This is the 1/72 ZABUNGLE.
From the head to the toes, the color scheme has been reproduced to this extent without being painted. And the style is great! The mechanical parts that peek out from various parts of the body are also very nice.
The back.
Tires, elbows, backs of knees, engine, heels, and other mechanical parts can be seen more realistically than when viewed from the front. The ankles are also interesting with their multiple armor-like structures.
From the head area to the upper surface of the torso. The high detailing is only possible with the big scale model. If the same details were applied to a small scale model, the groove width would be relatively large, so we appreciate the size of the figure.
The red parts on the forehead, mouth, and both sides of the head are color-coded perfectly. The sharpness of the antennae can be attributed to the size of the kit and the fact that it is a Hasegawa kit.
The goggles are colorless clear parts, so you may want to add color to them with clear green or other colors to make them more anime-like.
The head has a gently tapered silhouette. The shape and balance of each part is perfectly balanced. The neck is also well detailed.
The distinctive design of the chest is also color-coded by dividing the parts. The simple lines of the torso have been subtly adjusted so that the surfaces are not completely parallel to each other.
The mechanical part of the flanks is a point that could be painted in detail to increase the degree of completion.
The coloring of the waist is also perfect. The red part looks like a duct, and the yellow part in the center is a slit like a heat sink.
Tire house of the waist. In the anime setting, the coloring is red and blue, but it is not bad as it is. As mentioned during the assembly process, this tire pattern is also typical of Hasegawa, which has produced many scale models.
The base of the legs, where you can see a glimpse of the mechanism, is just right.
The entire leg section. There are some parts that are attached to the front and rear parts, but even these parts are detailed, which is very helpful.
Both the yellow parts of the knees and the dark blue parts of the toes are perfectly color-coded by dividing the parts.
Inside the normally invisible shin blocks are carved intakes for the Bundle Rover's jet engines. Even though the transformation gimmick is omitted!
And the parts on both sides of the legs where the Bungle Rover's main wings are folded down. Here again we saw "Hasegawa of Aircraft"! Look at the folded and exposed wing cross-sections! This was only possible because of the scale of this model. In fact, I think the size of the model was chosen for this reason.
The thickness is also sharp like an aircraft model. When I was assembling it, I laughed and said, "That's what I'm talking about! I laughed.
The tire house of the arms is a single part in this shape. The forearms are armored parts reminiscent of a deformation gimmick.
It is interesting to note that the armored back of the hand is also shaped as if it is supposed to be the nose part of the Bungle Skipper.
It is also a great point that all the fingers are sculpted, without the omission of the "thumb mysteriously stuck in the middle," as is often the case with clenched fists in small-scale kits.
Dorsal Unit.
The area around the cockpit of the Bungle Skipper. The fins on the intakes are sharp.
In the WM form, the seat has been moved to the head, so there is no person in the canopy. You can see what looks like a console panel. There is also a light-like sculpture above the cockpit.
Now, here it comes! The wing on the back! Like the leg parts, this one is also detailed in an aircraft-like manner. You can even read the flaps.
Even the removed back unit is detailed well. The 12-cylinder engine is clearly visible!
The thruster-like parts under the back unit have slit-like details.
The engine, which was mentioned during the assembly process, is clearly visible.
There is an engraving on the engine, indicating that it was produced by "INOCENT. Not only the details, but also the texture of the engine surface is remarkable. It looks like it would be worthwhile to paint it differently.
Rear of the waist. It is a simple design part, but this kit has a good density of details, such as the skirt armor that is cut off at an angle.
The elbow joints are covered with protective covers so that the parts that tend to be a single gray color do not look monotonous.
The knee joints, which are made up of larger parts than the elbows, are one of the best places to showcase the mechanical expression. This is also one of the most delicious points to be painted.
The heel has a cylinder positioned like the Achilles tendon of a human. While the kit is designed to be realistic as a mecha, the "character kit" nature of the kit is not forgotten in these areas.
There have been quite a few highlights so far, but we finally get to check out the range of motion.
The neck is ball-jointed, so you can move it around quite a bit.
The shoulders are movable up to 90 degrees horizontally and can rotate 360 degrees forward and backward at the shaft connection.
There is also a forward swing mechanism on the body side.
Roll rotation under the shoulder blocks. The elbows are double-jointed and can be bent quite deeply.
Wrist has ball joint connection. Easy to replace with various wrist parts.
The chest and waist are ball-jointed and connected around the belly block, so the upper body can be tilted like this.
The upper body can also be bent forward and backward to some extent.
There are various parts around the waist area, so the waist can be twisted up to this level.
Around the hip joint, the base of the leg and the groin are connected by a shaft connection, and the base of the leg and the thigh are connected by a ball joint.
Also, the position of the axis to which the base of the leg is attached is movable, as you can see.
By moving the axis of the base of the legs and the movable waist armor, the front and rear legs can be opened like this.
The upper thighs are ball joint connected as mentioned above, so roll rotation is possible.
The left and right leg openings are about this level, where the thighs meet the waist armor. The ankles are well grounded.
The knees, like the elbows, are double-jointed and can be bent quite deeply.
Detailed lining parts are also placed on the back of the knees. You can feel the attention to detail in these areas.
The ankles are movable, and as you can see, the ankles move well, without the block on the shin being a hindrance.
The soles of the feet are lined with non-slip jagged edges, and large jet nozzles are also placed.
The wings on the back can be opened and closed. The left and right wings are interlocked, but they are delicate parts and should be handled gently with both hands.
The rifle is also detailed to match its size. The gap between the barrel and the barrel, the gap under the scope, and other details are all three-dimensional, which is only possible with a rifle of this size.
The front and rear lenses of the scope are made of colorless clear parts. You may paint it with clear color if you like.
Speaking of Zabungle, many comical actions like this were drawn.
The wrist is replaced with a flat hand.
It is also impressive that many of the close encounters between robots were not chanbara (sword with beams), but rather grueling meatball battles. Even the iron giants were outlandishly crushing Innocent's strongholds.
This is a view of the impressive pose, not from the front but from an angle. The rifle can be mounted securely by the weapon handle and the supporter parts on the forearm.
This pose. Actually, it is a mysterious pose that looks cool from any angle.
■Selectable to reproduce Giron specifications!
Of course, you can also reproduce the "ZABUNGLE used as it is despite the damage", which was mainly used by ZIRON. We will introduce in detail here as well, because we could see the attention to detail in the damaged parts.
First, the arms. Armored parts have been added to the part where the tire house came off. Also, a part of the armor on the inside of the elbow has been replaced with the one with the cover removed (master file setting). We have never seen another item with this level of detail.
The other damaged part, the wing on the back, is also finished in a way that is typical of "Aircraft Hasegawa"! The broken wing section is replaced with one with the internal structure protruding from it. The left and right wings have different degrees of damage.
The left weapon handle is also included.
Besides the main body of ZABUNGLE, three other figures of the same scale are also included. Giron, Ragu, and Elch are sculpted as well as the pilot figure. As you can see, the figure can stand on its own as long as the gate on the sole is cleaned up.
The size of the figure is only 20mm or so, and even though it is unpainted, it is surprising that the characters can be distinguished to this level of detail.
There are a few parts that are not used in this assembly, but I would like to pick up on these.
The two head antenna parts should be kept as spare parts. The clear parts can probably replace the forehead parts.
■Water transfer decals are used to perfectly reproduce the coloring!
While I was writing this article, I received an envelope from the person in charge at Hasegawa. In it was a "water-transfer decal" that was not ready when the kit sample was shipped! However, I received it the day before the deadline for the manuscript!
Can we make it in time? No, let's show them that we can make it in time! So, here is the completed kit with the water-transfer decals attached!
Thanks to the decals, the areas that needed to be painted over were covered, and the decals were finished with a density that is typical of the 1/72 scale model! After applying the decals, I sprayed glossy clear paint with an airbrush and finally sprayed matte clear paint all over the figure.
Marking decals have been added to the white cheeks and to the head and upper chest. The cheeks could be painted separately, but with this base color, it is a bit difficult to get the white to develop, so it is nice to be able to follow up with decals.
Only one decal is modestly applied to the chest. The words "DO NOT OPEN" etc. are visible.
The color-coding of the tire house on the arms is reproduced with decals. On top of the decals, more caution decals are pasted on top of the decals.
The tire house on the waist is also followed up with decals for color-coding, just like the arms.
Since there are jet nozzles here, there are more decals than on the arms.
Decals are applied to the legs, especially around the ankles.
On the knees are "hot air caution" decals.
On the outside of the legs, there are also yellow caution decals in a position hidden by the Bungle Rover's main wing parts. As you can see when the main wing parts are attached, the decals are too much attention to detail!
The ankles are more than other parts. It is true that there are jet nozzles on the soles of the feet.
There is also a decal on the lower edge of the Bungle Rover main wing parts that says "Beware of hot air". This decal is also used as a propulsor.
If anything, there are more decals on the back of Bungle, which is on the upper side when it is in Bungle Skipper form. The "If you want to walk, please keep it within this frame" decal is attached to the wing parts on the back. Since this is one decal for this shape, be careful not to tear it by accident.
The decals are somewhat intensively applied around the cockpit area of the Bungle Skipper, as there is also a canopy and intakes.
The slits on the underside of the dorsal unit are probably for the thrusters. There is a "hot air caution" decal.
The "Walk only within this frame" decal is on the top surface of the Bungle Rover in its vehicle form. But I am sure that Elch and Giron, who are operating the Bungle Rover, don't care about that (laughs).
Even if all the decals are attached as instructed, there are still some decals left over for "free attachment".
Speaking of Hasegawa's robot character kits, "Virturon" and "Macross Series" are probably the most representative, but I have high expectations for the "ZABUNGLE" lineup to increase at this rate. The Walker Galia is quite large, so if it were to be made into a 1/72 scale kit, it would be quite large, and I would love to have the Black Rally in the lineup as well. I would like to support them in their future development.
Finally. I have been saying "big, big", but how big is it? ......
See you soon!
Product Information
Combat Mecha Zabungle - Zabungle
Now on sale
Manufacturer: Hasegawa
Scale: 1/72
Price: 7,590 yen (tax included)
Model height: 259mm
Model height: 259mm ・Model width: 175.5mm
Appearance information of Taiyuki
Netflix foreign drama "Locke&Key" Season 1 and 2 (as Tyler)
Tachibana Neko Kogyo "Hundred Edge" PV narration
YouTube Gundam Base Live ch Kawaguchi Meijin no Suipura" every Wednesday at 18:00 (assistant)
© Sotsu, Sunrise
Cooperation: GA Graphic
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