PS4's "Jusan Kiki Hyoukai Boueiken" goes on sale today! Interview manga by Rensuke Oshikiri and countdown message by Kinoko Nasu also released!
The PS4 title "Thirteen Machine Defense Bloc" (Vanillaware) was released today, November 28, 2019. It is marketed by Atlus.
The game is a dramatic adventure game based on a modern world, featuring 13 boys and girls in an ensemble drama that transcends past and future time. It is a work of juvenile science fiction that transcends past and future time.
A manga by manga artist Rensuke Oshikiri was published on a special website at the time of the game's release. The manga provides an insight into the six years from the development of "Jusankibei Boueikan" to its release.
In addition, a countdown message project has been conducted before the release of the game, and this time, comments from Kinoko Nasu of TYPE-MOON have been received. The full text is as follows. The full text is below, along with information related to the updates made to the demo version of the game.
Countdown Message】※Honorific titles are omitted.
Kinoko Nasu, TYPE-MOON
The long-awaited release date of Vanillaware's completely new work.
It is a sparkling jewel box that gives us a new game experience every time we play it, while hitting the point of old gamers with its one-of-a-kind visual sense. For me, Vanillaware games have been like that.
This "Thirteen Soldiers Defense Circle" is definitely one of those games.
I still don't know the full story of this game, but after playing the "prologue" version and the "demo version," I am certain of that.
The 2D scenery is as beautiful as a painting. The story is presented in a way that is as absorbing as a picture book. Attractive character design and high quality scenario. Nacchan. Above all, the immersive experience that only a game in which you can control the story can provide.
The "Thirteen Soldiers Defense Circle" is packed with the "enjoy the story as a game" feeling that has been passed down from generation to generation since the dawn of video games.
Vanilla's games never betray the expectations that were set by the first impact of the game.
I'm excited to have another unforgettable experience, and I'm clearing my schedule for Saturday and Sunday.
I mean ...... ......
You'd be surprised how delicious every scene is!
While playing "Thirteen Machine Defense Bloc," a sparkling feeling of being back in my boyhood was surging through the dochakuso.
It was an old school building with an oil stove. It was nostalgia and warmth, like being alone in a classroom and watching the snowy days accumulate in Tsuzu.
I thought I knew Vanilla's charm, but I had no idea that the result would be so delicate, extravagant, and fascinating. Even the most casual conversation has an "atmosphere" and a reality in the world of the film. The fact that "the characters are having a conversation there" is not a lie.
The length of the dialogue, the timing of line breaks, the light sources on the screen, and the sound effects. All of these elements are well constructed.
It must have required tremendous patience to create all the scenes with 2D backgrounds and animated chip characters.
The 2D backgrounds, which were created with the same level of taste and patience, also ensure the "good atmosphere" that is unique to this game.
The atmosphere that only illustrations can produce. Character animations that have a high-class feel despite their cartoon-like style.
The enjoyment of experiencing, organizing, and understanding the story as it jumps between many characters and many eras.
Mysterious monster groups. Predictive dreams. VHS, the champion of the age. giant robots. Time leap. A dark organization in black. A stunning female doctor. A boy meets girl.
A forced wife. A collapsed future. A set-up past. A story with multiple structures. Nacchan is too cute.
Flying missiles and iron lumps. Many unsalvageable endings and promises that must be fulfilled.
It's the latest entertainment appropriate for "2019", while combining all these classic genres into one box.
Although it is only a game for my taste, the screen design, direction, characters, and scenario of "The 13th Airborne Defense Circle: Trial Version" strongly touched my heart.
For those of you who like to follow the "story" as a game.
Those who want to immerse themselves in a world created by illustrations rather than live-action images.
Above all, you love adventure, fantasy, and witnessing the "end of a world.
Just as Vanilla's previous works have done, "The 13th Airborne Defense Circle" will surely meet your expectations.
Well, you see. We will always be boys and girls.
At the end of the year 2019, why don't we work together to protect the future of humanity?
............ but can we eat this feast for dozens of hours in the main story? Is it profitable? Is Mr. Kamiya a god if he is naked when he rides his plane?
By the way, November 28th is my birthday,
Don't you feel like you're destined for something, Nacchan?
Trial Version Update Notice
An update for transferring the "demo version" save data of this title is now available. In addition, system improvements have been made to add functions, make adjustments, and improve operational stability under certain conditions. The contents of the update are as follows
■Addition of functions
The saved data of the "trial version" can be transferred to the "main version".
Character voices have been added to some battle events.
Battle stages that can be enjoyed after the game scenario has been cleared have been added.
Functional Improvements
Save can now be performed on the "Collapse Arc" composition screen.
In the "Collapse Arc" custom screen, the details of enhanced weapons are now displayed in detail.
In the "Disintegration" battle stage, monster information is now displayed while the monster is paused.
In the "Collapse" battle stage, when selecting an armament, the lock range will now automatically point to the nearest monster.
In the save/load screen, information on saved files has been added.
Other display and operation bugs have been fixed and improved.
Outline of the work
■Thirteen Troops Defense Circle
Genre: Dramatic Adventure
Compatibility: PlayStation 4
Players: 1
Release date: Now on sale
Price:
・Normal edition price: 8,980 yen (excluding tax)
Limited Edition Price: 14,980 yen (excluding tax)
Limited Edition Price: 14,980 yen (excluding tax) ・DL Normal Edition Price: 8,980 yen (excluding tax)
Limited Edition Price: 14,980 yen (Excluding tax) ・DL Luxury Edition Price: 11,980 yen (Excluding tax)
CERO: C
Developer: Vanillaware
Publisher: Atlus
(C)ATLUS (C)SEGA All rights reserved.
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