We recommend "Gekka Yukikaze! In-depth review of "Fire Emblem: Gekka Yukikaze" on Switch (Part 2)
I am sure that 196 hours and 53 minutes of playing time will be a pestle for me as I continue to live with the game.
I can think of a few titles that took me close to 100 hours to complete, or even more, but not 200 hours. I can think of a few titles that have taken me close to 100 hours or more to complete, but 200 hours is not something I would expect, especially if I were to just play the main game and not include any challenge.
After posting the first half of this review on August 6, I completed the Black Eagle and Golden Deer school version. This time, based on that, I would like to review the second part, which I could not write about in the first half. At the time of writing the first half of this review, I had already completed the Blue Lion class chapter. If you are not sure about purchasing this work, please refer to the first and second parts of this article together.
War and the students who have grown up.
Depending on which class the player chooses, the second part of the story will be divided into the Aozuki chapter (Blue Lion's class chapter), the Benihana chapter and the Ginsetsu chapter (both are Black Eagle's class chapters; the story will diverge depending on the development of the story). The story will diverge depending on how it unfolds), and the Suikaze chapter (the class chapter of the Golden Deer). Part 2 takes place five years after Part 1. Then, of course, it is natural that....
Everyone has grown up. The growth of a teenager is like the growth process of a plant replayed in a time-lapse video, and it happens very quickly. When the boys and girls I raised in the first part of the book became respectable, but were still referred to as "teachers" as they had been five years earlier, I was touched by the unexpected. It was a little disappointing to see Shamia, Catherine, and others involved in the Ceilos Order appear with their appearance completely unchanged, but in one aspect I was able to feel the growth of the students more by comparing them to those who had not changed at all, so in hindsight, the result was a blessing in disguise.
Many of the support conversations for ranks A and above were released after the second part of the series, and the students' answers to topics that had been discussed in ranks B and below were included here and there, allowing us to see a new side to their lives in a world of war and turmoil. The text of the support conversations is very readable, reflecting the inner lives of the characters in terms of their personalities, beliefs, and pasts. The war in the second part is a conflict of justice, and there are no absolute answers to many of the episodes that are told in this war, and as a protagonist and teacher, I was often made to think about the words of my students.
A good balance without a "Jagan frame," and the most senior positions that are noticeably overweighted.
The term "Jaegan's Frame" is slang for the character of the same name who appeared in the "Fire Emblem" series, and refers to his position as a mentor in the series. Jaegan is a senior player from the beginning of the game, and although he wields overwhelming power in the early stages of the game, his growth rate is slow, and he gradually catches up to the other players in terms of performance. In the middle or end of the game, they tend to fall out of the main group.
In this film, there is no Jagan. Geralt, the father of the main character, is a little closer to the main character, but he is also perfect in terms of performance (he is treated as a friend, so he cannot be controlled by us. He is also active on the hardest difficulty level, although the timing of his participation is limited). Shamia, Catherine, and Alois, who join as companions, also start out as high-level professionals, but their parameters are set lower and their growth rate is higher. The same is true for teachers such as Hannemann and Manuela, who join at the intermediate level, and all of whom can be recruited and will be an asset until the end of their careers.
Catherine, in particular, has the Raitei, a weapon that can always attack twice when she initiates an attack, and her superior speed as a swordmaster means that she can attack four times in a row, depending on the enemy. He also has a high evasion rate, so he can serve as a shield for his allies, a strength that could threaten the position of the protagonist.
The single soldier is not to be underestimated. In some maps, soldiers appear as reinforcements, but they are also very powerful. The allies who appeared in the "Garg-Mak siege," a battle that occurs in the second part of the game, were all high-ranking soldiers, and if left unchecked, they were likely to defeat the enemy before the player did. While it is common in other works to make allied soldiers weak in order to make the protagonists stand out, the strength of the elite and regular forces held by the cult is well depicted in this work.
The "Fire Emblem" series has depicted wars between nations for generations. However, the majority of the story focuses on the main characters, giving the impression of "warriors led by heroes. In this work, the "Knights" system was introduced. The battles between large armies are detailed in the map battles, and combined with the aforementioned allies' strength, the war story has become more profound than ever before.
On the other hand, I have some reservations about the most senior positions. The qualification test for the highest level position can be taken when the level exceeds 30 and the highest level test pass is consumed. Since the pass is not available in the first part, it is only available in the second part.
There are a total of nine types of soldiers for the highest ranks, including the Epitaph, Dark Knight, and Holy Knight, which combine melee weapons and magic. The Bow Knight combines horsemanship and bow, and the Great Knight combines horsemanship and heavy armor. In short, many types emphasize ease of use. The only ones that specialize in one performance are the Warmaster (emphasis on power) and the Gremory (emphasis on magic), and some higher level positions, such as Swordmaster and Fortress, do not have corresponding superlative positions, and they hit a headache. The most advanced job is more like a "second advanced job" than a higher level version of an advanced job. In this work, once an individual has taken a position, he or she can be replaced at any time later, so there is no harm in keeping them on the team. However, when roles are shared among members, soldiers who excel in one skill are easier to control because they have clear advantages and disadvantages. In my case, only about half of the main members were assigned to the most advanced positions.
How should we proceed with the story based on the second part?
The information revealed in each chapter is fragmentary, and if you want to know everything, you will naturally be in charge of all three classes. The answer I came up with in 196 hours and 53 minutes was: chapter Aozuki, chapter Benihana, chapter Ginshetsu, and chapter Suikaze." Not "wind, flower, snow and moon" but "moon, flower, snow and wind. In other words, the order is Blue Lion's class, Black Eagle's class, and Golden Deer's class.
The storyline of the second part of this work has two main threads. One is the process of war between nations. The second is the unraveling of the mysteries related to Fodra and the Seiros cult. The chapters "Sougetsu" and "Benihana" are centered on the former, while "Ginsetsu" and "Suikaze" are centered on the latter. I cannot go into details because it would be a spoiler, but the climax of the battle in the final section of the Suikaze chapter, in particular, is the best, both in terms of the situation of the battle itself and the development of the story. If any one of the four stories in this work is to be considered the authorized history, I would choose the Suikaze chapter. Of course, it is best if you play it as you like, but if you have no particular preference, then please follow my recommendation. I am sure you will be able to enjoy the world of this work even more.
By the way, Blue Lion's School is ideal for those who are new to "Fire Emblem" through this title. Because many of the units are designed for the vanguard, they excel in defense, making it easy for them to protect their friends in the rear. This makes it possible to fight in a stable manner. On Normal difficulty, you can challenge as many free-map battles as you like with the free action "sortie," so if you play while leveling up, you should be able to smoothly progress through the story.
As a teacher, you will teach and lead your students, and fight wars with your former classmates. The first part, which focuses on school life, and the second part, which revolves around the war, skillfully mesh together in terms of presentation and systems, and embody the perfection of the work "Fire Emblem: Fuuka Yukigetsu". I have completed the entire story at one point, but am now redoing each class again, taking into account the foreshadowing. I still have a lot of work to do, such as scouting students, examining the types of soldiers to be assigned to them, and checking support conversations among students from other classes. 196 hours and 53 minutes is not enough time. This masterpiece has the "emblem of attractiveness" that draws you in.
(Text by Yoshiyoshi Natsunouchi)
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