A much-needed breather and escape from reality in the midst of the coronavirus? China's January New Anime Releases [Chinese Otaku Anime Situation] (Japanese only)
My name is Baiyuan Longhoam, and I am here to introduce you to all things related to the otaku situation in China.
This time, I would like to introduce trends related to new Japanese anime released in January on Chinese video sites, as well as how to deal with the recent firestorms of Japanese works in China and the risks associated with such incidents.
January new anime shows the influence of the new coronavirus in various ways
While Japan is currently experiencing the serious effects of the new coronavirus, it continues to affect daily life in China in a variety of areas.
According to what I have heard, the Chinese media has been reporting news of good news in China and bad news in other countries, and even in the Chinese otaku community, people keep saying that "China is better than other countries" and "Japan will soon be like Wuhan," but that doesn't make the daily stress go away. However, this does not eliminate their daily stress, and they continue to feel inconvenienced and discouraged as ever.
And because of this background, the popularity and buzz of January's new animations seem to be trending in a different direction than usual.
First of all, the dark horse of this season, with a large increase in initial response and continued popularity after that, is " I don't want to be in pain, so I'm going to swing to the defensive. So it seems.
This work attracted attention partly because of its extreme storyline set in a VRMMO, an online game, but at the same time, it also drew very strong criticism from some of the Chinese otaku population, who simply said, "I cannot accept such a work becoming so popular.
This criticism seems to have been influenced by the difference in perception and temperature of MMORPG stories between Japan and China, the fact that there are many experienced people in China who have strong feelings about MMORPGs, and the fact that there are many Chinese Internet novels based on Internet games that are realistic for such people.
However, as the story progressed, the criticisms calmed down to a certain extent, and the anime was no longer categorized as an "Ore TUEEEE" type work, but rather as a kind of daily life work, an anime that attracts moe girls, and an anime that focuses on the strangely high quality of the battle scenes and other drawings.
Nowadays, it is being evaluated as "an anime that can be watched comfortably without stress" and "an anime that allows you to escape from reality in a good way".
The next two works that have shown a large increase in popularity since the beginning of the season and have received high evaluation are "ID: INVADED" and"Fictional Mystery,"both of which have mystery elements and can be categorized as "mystery" in China.
It is interesting to note that both works have been evaluated for their unique worldviews and the flow of deductions that cannot be predicted by general ideas, and that they are also evaluated as "something that puts on the skin of a mystery series,
I thought it was a mystery story, but it turned out to be a sci-fi otherworldly transition story."
"I thought it was a mystery story, but it turned out to be a story about making up a story.
I thought it was a mystery, but it turned out to be a sci-fi otherworldly metamorphosis.
The first is "ID: INVADED," which has a sci-fi backbone of deduction in the world of the deep psyche, but each episode takes place in a completely different world of the deep psyche, and it is said to be attracting a lot of interest. The logic and rules of each world are also different.
The development of deductions including the logic and rules of each world and the stories that exceed viewers' expectations give a mysterious impression, drawing in a number of viewers and making them think deeply, and the evaluation of the series has increased significantly since the middle of this season.
As for "Fictional Reasoning," it is said that this is a light mystery series that can be enjoyed without thinking too much about it. However, although the word "mystery" is in the title, this is no ordinary "mystery," and the backgrounds of the characters and the logic of their actions are peculiar, and the inclusion of Japanese legends and yokai stories, which are popular genres in China, is a strong hook for this work.
Another sequel series, "Toaru Kagaku no Railgun T," is doing remarkably well. Compared to "Toaru Majutsu no Index," which has the same worldview and recently began distributing its third season, "Toaru Majutsu no Index" seems to be showing a clear increase in activity.
One Chinese otaku commented, "The excitement was centered on fans of the original work.
Compared to "To Aru Majutsu Tojinsho," which was mainly made up of fans of the original work, "Railgun" has attracted a lot of people who did not follow the original work, and new fans have also started to appear.
The quality of the animation is good, and in addition, the influence of Misaka Mikoto seems to be alive and well.
In addition to the good quality of the anime, the influence of Misaka Mikoto seems to be alive and well," he said.
It is interesting to note that "Fate/Grand Order -Absolute Monster Front Babylonia-" continues to maintain the top position in terms of popularity and buzz, although some complaints about the composition and script continue to explode.
This is largely due to the fact that the original game "Fate/Grand Order" is doing well in China, and the fan base of the Fate series has become the largest community of works in the current otaku community in China.
Despite complaints about the arrangement of the anime adaptation, there is no shortage of topics of conversation due to their knowledge of Fate and their love for the original game, and now that we are in the second half of the planned anime adaptation episode, which has been highly anticipated by Chinese fans, the anime is attracting attention in more ways than one.
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